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Lightwalker: Catacomb Environment

A catacomb environment I'm currently working on for the student game "Lightwalker." Made in the Unreal Engine. Room geometry was made by myself while the furniture, Misc. Props, and Architectural assets were from Marketplace Asset packs.

Asset Packs used:
Medieval Dungeon - (Infuse Studio) - https://www.unrealengine.com/marketplace/en-US/product/soul-cave
Soul: Cave - (Epic Games) - https://www.unrealengine.com/marketplace/en-US/product/a5b6a73fea5340bda9b8ac33d877c9e2

The Yard

The Yard

The Stacks, Angle 1

The Stacks, Angle 1

The Stacks, Angle 2

The Stacks, Angle 2

Collapsed Room

Collapsed Room

Player Start

Player Start

Main Entry

Main Entry

Ominous Grove

Ominous Grove

Grove Drop Down

Grove Drop Down

Long Hall

Long Hall

Desecrated Cozy Room

Desecrated Cozy Room

Connecting Cavern

Connecting Cavern