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Andrew Willingham
Andrew Willingham
3D Artist @ Pinnacle Solutions Inc.
Huntsville, United States

Summary

Graduate in Digital Animation in December of 2020. I currently specialize in 3D Hard Surface Modeling, but am also proficient in Organic Character Modeling, Substance Painter Texturing, PBR Rendering, 3D Animation, game production in a team environment, and version control using a team repository. I am currently doing contract work with various companies.

Skills

Rendering3D Animation3D ModelingHard Surface ModelingTexturingOrganic ModelingPBR TexturingPhysically Based Rendering

Software proficiency

Maya
Maya
Mudbox
Mudbox
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer
Arnold
Arnold
Rhinoceros
Rhinoceros
Krita
Krita

Productions

    • Video Game
      Headhunters
    • Year
      2019
    • Role
      3D Hard Surface Artist
    • Company
      University of Alabama in Huntsville

Experience

  • Contract 3D Artist at Various Companies
    United States of America
    March 2021 - Present

    - Concepting. Modeling, and UVing 3D Assets in Maya.

    - Texturing said assets using Substance Painter.

    - Assisting in 2D Asset creation.

    - Working with and around engine features/limitations to optimize workflow.